A downloadable solo hack

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“Down I Go” is a set of solo rules for use with Down We Go along with a framework for adapting a random dungeon for a GM into a solo roguelike dungeon using a standard deck of cards. I can only help you emulate the sense of danger and exploration of a dungeon. I cannot help you simulate the epic weirdness that results from multiple creative minds repeatedly smashing into each other during a session. Nor can I help you recreate the shenanigans players will get up to when they try to derail a GM’s plans. All that is up to you.

    “Down to the Outpost, Alone” is a solo quick start which adapts my dungeon The Outpost into a solo journaling style RPG. This game guides you to the dungeon and holds your hand a bit with narrative prompts as you explore one of the four outposts. My intention is not task you with converting an adventure into a set of narrative prompts, but to show you how the randomization using a deck of cards can lead to these sorts of questions and help provide and emergent narrative. To play this you will need a copy of Down We Go, Down I Go, a set of polyhedral dice, a standard deck of playing cards, and your favorite journaling tools. 

Content Warnings: Creepy crawlies, drowning, cave-ins, memory loss, loneliness, agoraphobia

Be clever.  

Be weird. 

Break the rules. 

Only roll dice when you have to. 

If things get boring Something Happens. 

Remember you are loved.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorcmframent
GenreRole Playing
Tagscards, Dice, down-we-go, dwg, OSR, Roguelike, Singleplayer, solo, Tabletop role-playing game

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Click download now to get access to the following files:

Down I Go v1.10.pdf 489 kB
Down to the Outpost Alone v1.10.pdf 657 kB

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